Transport Fever 2 by Urban Games is one of the best simulation games on the PC. Can you build a good transport network that sensibly links local and long-distance traffic with air and sea transport? And will you also be able to boost the economy by supplying industrial companies and cities with sufficient goods?
When Urban Games launched the game Transport Fever in 2016, we were there as a crowdfunding investor. We spent nights playing the game. We were excited about the next Transport Fever game released in 2019. Already at this stage, it deserves the predicate best innovative simulation game on PC.
Game modes in transport fever 2
The transport fever campaign mode sends us on a journey around the world in three chapters with 18 missions – lasting 150 (game) years. For example, we were involved in the construction of the Trans-Siberian Railway at the end of the 19th century, or we took over Deutsche Bahn in 1990 to realise the transport projects of German Unity. The missions are varied and serve, above all, as a kind of tutorial with which we can get to know the different game mechanics and learn the tools of the trade.
However, we prefer to play the open mode, which is easier but more pleasant. What remains outstanding, however, is the actual substance of the game: the simulation of the transport and economic cycles. At the centre of all our considerations are the cities. You want them to grow because the more expansive the towns are, one must transport the more people and goods. In Transport Fever 2, it is now always very understandable why cities grow or not. An important criterion is connecting to other towns so that the inhabitants can shop or work there.
Even more important, however, is the supply of certain goods to the city. If, for example, a city needs the type of goods “merchandise”, good preliminary planning and numerous investments are necessary before one can deliver these goods to the town. First, we look for a conveniently located goods factory. For it to produce goods, it needs the raw materials plastic and steel, which we have to deliver to the factory. On the other hand, we get steel from a steel factory, which one must first supply with coal and iron ore. Plastic, on the other hand, is a product made from oil, but one must first refine it from crude oil.
Finally, to get goods at the end, we must move a whopping six preliminary products across the map beforehand. Which route and vehicles will get us to our destination as efficiently as possible? We have to answer this core question repeatedly in Transport Fever 2, and it is highly satisfying when all lines interlock at the end and our transport network harmonises. By the way, for the first time, we have cargo planes at our disposal in addition to trains, trucks and ships – the islands, that was something.
Transport Fever 2 - starting tips and cheats
First, press the pause button at the bottom right when you have started a new game of Transport Fever 2. This step will give you an overview without wasting time and money. Build your first route in peace and start the game as soon as you are ready.
Hence, if you run out of money, you can also use the following cheats. However, it would help if you first switched to debugging mode.
- Click on SETTINGS in the main menu.
- Click on the ADVANCED tab.
- set the checkmark for debug mode and then click on APPLY.
Far better than train fever
It is immediately apparent that the developers of Transport Fever 2 were primarily interested in working on the predecessor’s weaknesses and implementing feedback from the community regarding new and improved features. After all, the passionate fan base sustains a game like this and keeps it alive for a long time. Therefore, implementing a dedicated map editor in addition to the already established mod support is a logical step.
My favourite new feature, however, is the modular design of the transport stations. It makes designing transport routes so much more enjoyable and creative. In addition to many comfort improvements, the developers have also made an effort to add new content. The Asian vehicles and the tropical biome provide pleasant variety. Moreover, the campaign successfully offers engaging scenarios and keeps you busy for many hours with varied challenges. Hence, it’s a pity that the crashes tear me out of admiring my virtual layout far too often.